As I'm sure everyone's aware, this past weekend BeGeistert 029 took place, once again in Dusseldorf, and in fact, the Coding Sprint is still going. After not being able to attend last year, I made sure to be there this time and it was, as usual, a fun geeky weekend. This time there were about 17 of us, so not the highest head count of all time but it was still good for a laugh.

Let's see what I can remember happened...

Update: Humdinger has posted his own report over at Haiku's website with links to the presentation videos!

Update 2: And here's a coding sprint report written by Adrien!

Adrien (aka Pulkomandy) published yesterday his monthly summary of coding activity during the month of October, which you can read here. Among other noteworthy updates, we have Jessicah's work on making it easier to install Haiku on GPT disks and GCC5 compatibility, after fixes by mt. And it seems we have a new dev in town! Simon South has been working on getting emacs to run on Haiku and in the process submitted patches in different areas, so welcome Simon!

Also, BeGeistert takes place this weekend and, as is now tradition, a weekly coding sprint will take place. I don't know how many devs attending BG will also stay for the sprint (RL sucks!), but I'm sure we'll see a nice flurry of activity. And of course, if you're in the area, drop by Dusseldorf and check BG out, the more the merrier.

Hello everyone. In case you weren't aware, BeGeistert 029 is just two weeks away! It officially starts on the Saturday, but a good number of people start arriving Friday afternoon/evening and then head out for a nice dinner in the city. It's always a fun weekend, seeing those involved with the project and there's usually some nice discussions going around. So if you haven't had the time yet or it just slipped your mind, head over to the link above and register (Note: registration is open!) to attend, you won't regret it.

See you in Düsseldorf!

In what is by now a tradition, Adrien (Pulkomandy) has published his monthly activity report for Haiku's development, this time for September. Last month we saw developers working, as usual, on different fronts, from the app_server to user interface, from drivers to media.

Notable examples include the reworking of _res, on the network side of things as well as improvements for the WebKit (both on and off branch) and improvements on font sensitivity, this affecting several applications.

As usual, to get the full monty, click the link above and enjoy the read. Kudos to all the developers involved in the project.

Hi everyone. Just a quick note to apologize for the downtime, unfortunately it happened just as I left for a 2 week vacation abroad, so had no way to access the server and sort things out. 

Back now and so is the site.


It's that day of the year once more, the day where we celebrate another Haiku birthday! This time around, it's turning 14 and... awwww... it's growing a little peach fuzz on its chin, how cute.

During this time of the year, Haiku usually sees a hike in dev activity - due in part to holidays from their jobs - and this year it was no exception. You can get an overview of last month's work by reading Adrien's summary.

Congratulations to all involved, past and present, and here's to another 14 years at least, hopefully with R1 out by then ;-)

Adrien, aka Pulkomandy, published yesterday the latest monthly activity report for Haiku. It seems July was quite a busy month (yay), with lots of changes committed to the tree. from applications to packages and building tools.

The change with the most impact is the fixes for the network problems users (including myself) have been experiencing since several revs ago, which basically prevented Haiku to get on the network.

Nicely done everyone, keep it up.

Axel has been working on this for a while now, and a couple of days ago he finally introduced it to the Haiku world in a blog post, the new launch_daemon. This daemon will replace the current shell based boot process, with the goal of making it flexible, giving the user choice of what or what not to load, after the daemon comes into play. At the moment you can, for example, have software startup automatically, or prevent system components to launch. For what's down the road, Axel would like to implement, among other features, the possibility to monitor running services and use the syslog for error reporting.

According to Axel, basic functionality is already in place, allowing Haiku to boot using the launch_daemon as it's been doing so far (without it), and he plans to merge his work into the main repository in the next few days. Looking forward to see how things progress from this point onward, good stuff.

As it had been discussed/announced earlier, there have been some changes at Haiku Inc's board of directors. Bruno (BGA) and Matthew (mmadia) have stepped down from their respective positions of vice-president and secretary, having been replaced by René (DeadYak) and Alexander (kallisti5), also respectively. According to the link above, the board have already working on some pending projects, so let's hope news will come out shortly.

You can also find the meeting minute over at the Haiku Inc's website.

There's been a flurry of activity over at Haiku for the past couple of weeks, which is how we like it! Adrien posted his regular monthly update, tracking what the devs have been working now. René, aka Yak Man, continues working on the debugger and wrote a blog post about the latest developments, namely the fact that you're now able to edit memory using it.

Jessica's been busy as well, not only adding TeX Live (mammoth size indeed) and LyX packages to the repository, but also improving Haiku's support for GPT partitions! This will make life easier for those who want to install Haiku onto a GPT partition, no more need for hacks and workarounds.

Last and definitely not least, a new dev contract has begun and Waddlesplash is now working on the packaging infrastructure. His contract is for a six weeks full-time work and he already posted his first weekly update.

Nicely done to everyone, congrats.