Many of you might recall the image editor Refraction, created by Frans van Nispen of Xentronix (also the creator of SampleStudio). At the time this was created for BeOS and Zeta but unfortunately it was last updated 10 years ago. Well there's now some in the community who would like to open-source Refraction so it can be easily updated and kept current. And for that they've created a crowd funding campaign, which you can check out here.

The amount is steep though. According to Frans, it'll take €10,000 to open-source it and at the moment only USD $570 have been pledged, which comes to around €510, so there's a long way to go. If you feel this is a worthy cause, head over to the link above and add your pledge. You can also view the discussion going on in the Haiku's site's forum, by going here.

Thanks to Matthias, aka Paradoxon, for the tip.

Adrien has posted another monthly update, giving us an overview of what the devs have been up to during April. He goes over work done on packages for Haiku Depot, on the user interface and other areas. A very interesting tidbit he shared, regards work being done outside of the tree, specifically Axel's work on a launch daemon. If this comes to fruition, it'll replace the venerable boot script, allowing for more flexibility and faster boot times, among other improvements. Looking forward to see the results.

On a side note, and something Adrien also mentioned, BeBits is now offline (same for Haikuware), which is sad news, for this site had been with us for such a long time... I'm curious though, with Haiku Depot and more and more software being made available through it, is there a big demand for an external software site? Drop me a line with your thoughts.

The development team behind the proprietary Static Code Analyzer for C and C++, PVS, ran it through Haiku's code and have now published part 1 of their report. They cover errors and warnings they found in different parts of the code (including.. Cortex) but I'm guessing we have to wait for part 2 for the final conclusion. This doesn't seem to be very different from what Haiku already has in place with the Coverity scans, but if it helps squash bugs or just improve the code quality, no complaints.

Thanks to Dmitriy for the tip!

Update: The second part of the analysis, along with the conclusion, is now up and available for you to read.

Adrien started (what I hope is) a new trend last month, posting monthly reports of the work being done on Haiku, and we now have March's. He goes over the main changes/commits done by the developers, to different areas of Haiku, from packages to drivers/kernel.

One worthy of a mention is a long standing bug that Michael Lotz squashed, which was affecting TuneTracker Systems' work, when it came to working with audio CDs, so that's a big plus to a very successful commercial enterprise based on Haiku. And speaking of such, Ithamar Adema has been working with iZCorp to help them migrate from BeOS/Zeta to Haiku and it has paid off, as they're now shipping their systems with Haiku!! Not only is that great for them, it's very good for Haiku since the fixes/improvements made will be merged back to Haiku's source.

Great stuff everyone, really well done.

Fresh news, unfortunately not the kind we were hoping for, out of Google's HQ. Sadly Haiku isn't part of the list of selected mentoring organizations for Google Summer of Code 2015, as you can see right here. That's a shame, the list of project ideas had some very interesting ones, but Haiku can't make it every year of course, though it has been chosen the majority of years GSoC's been around.

There's no word yet why it wasn't picked since the meeting where it'll be discussed doesn't take place till later this week, but once it's known we'll update this piece.

Update: As mentioned above, the meeting won't be until Friday, but it seems the much lower number of accepted organizations this year could be a big reason why Haiku isn't in. The same thing happened to the Mozilla, the Linux Foundation and Tor, for example. In any case, if you were interested in participating, there's nothing stopping you from contributing to Haiku, so why not have a go?

Latest Update: The reason why Haiku wasn't included in this year's GSoC is pretty much the same why Mozilla wasn't included as well, a lower number of organizations and Google wanted to give the opportunity to newer/smaller organizations. You can read more in Urias' e-mail to the mailing list. Hopefully Haiku will be back in next year.

TuneTracker Systems, makers of what is (pretty much without a doubt) the most successful commercial BeOS/Haiku project, the TuneTracker radio system, wants to help people everywhere discover what Haiku is.

To do so, they've started selling a USB stick which not only comes with Haiku but it also bundles a number of different software packages which aren't (obviously) included with the nightlies we all use daily. This includes, for example, WonderBrush, ArmyKnife and UberTuber among many others. Also included is TuneTracker itself, which hopefully will help TT Systems move some more units.

Head over here if you're (or know someone who might be) interested and order it. Best of luck to Dane and everyone over at TT Systems.

After a long (loooooong) time, Tracker has finally been switched to use the Layout Kit. Waddlesplash posted tonight over at the Haiku site that he has now merged his work on this branch, ending (well, it's still WIP) what started back in 2012. 

This change is mostly in the background and may be unnoticed by the users (one trick is to spot the new icons in the navigation bar), but it's quite important moving forward, simplifying code and paving the way for future changes.

More details are available at the blog post above and after you update Haiku to the latest hrev and give it a spin, don't forget to file bug reports if you come across them. Nice work Waddleslapsh.

Celebrations have already started in some parts of the world, for example our Kiwi friends over in sheep-land (mmmmmmmm...) are one year ahead already, but most of us are still waiting for the clock to strike 12. So for them and for us, ICO would like to wish everyone a Happy New Year, hoping everyone has a great 2015. And hopefully this will be the year of the (Haiku) Beta!

Have fun everyone!

Good news everyone! After the latest Google Summer of Code, Haiku will take part of Google's Code-In for the 5th time, as you can see here. Haiku joins another 11 mentoring organizations for this year's Code-In, which starts its registration period in a couple of weeks on December 1st, once again aimed at high school students, between 13 and 17 years old.

This is a draft of projects to include in the Code-In for the students, although it's not a final list, it gives an idea of what to expect, so if you think you're up to it, head over to the GCI 2014 page on December 1st and register! Good luck to all students.

These past couple of weeks (or three) have been a very busy period in the world of Haiku. There was: BeGeistert, followed right away by the Coding Sprint, there was the Ohio LinuxFest, Google's SoC Summit and also a discussion on the next release(s)... *takes a deep breath*... and finally a long-distance-coding-sprint from René.

BeGeistert took place as usual at the Youth Hostel in Dusseldorf and it looks like it was a good one. There were a few talks, for example from Adrien regarding his contract work and from Ithamar about the ARM port. You can read Humdinger's report right here. As mentioned above, right on the heels of BG we had the coding sprint, for the first time split between two continents, with René joining from the US, working on the Debugger. He wrote a nice update on is progress here, and Adrien wrote an excelent update on the Coding Sprint, with a breakdown of who worked on what.

In the meantime, and thanks to the generous contributions from the community, Jessica flew all the way from New Zealand to the US (losing a whole day coming back, yay timezones) to attend Google's SoC Summit, where she met other Haiku member along with a ton of other people. She also wrote about it and you can find her post here.

A few days before all of this was going on, Joseph packed a bag or two and drove to Ohio's LinuxFest where her had a table to show Haiku to the attendants. A successful endeavour from what he wrote in his report, which you can read here. He was even interviewed while at the fest, for the Linux Action Show!

Finally... I think... big news came out of BeGeistert's Coding Sprint regarding Haiku's releases moving forward. Out of BG and out of a lengthy discussion in the Dev mailing list, that is. Adrien first posted this e-mail to the ML on Nov 2nd, detailing a discussion held by the devs present, trying to establish a plan for the upcoming releases, not only Beta 1 for a longer term plan, to include R1 and R2 (and whatever happens in between). There are a lot of e-mails in that thread and there were even a couple of spin of threads created from it, but if you haven't already, I highly recommend going through them all as they're very informative.

You can see the title for this piece wasn't an overstatement, lots of stuff going on. Now excuse me while I go put my hands on ice...