After some excruciating hours of waiting for mmadia to finish the darn report (lazy bum...), the report finally went online less than one hour ago, yay! This year's results are mostly good, out of the 7 students allotted to Haiku this year, 5 passed the program, which is just a bit over 70%, not a bad result (though still below the program's overall result of 89%).

The two students who unfortunately didn't make it were Lucian Grijincu (his project was lkl-haiku-fsd) and Nathan Mentley (for the x86_64 Port project). The other 5 has mentioned passed the program with one (Alex Wilson) even receiving commit access halfway through the GSoC period. Most of them also would like to continue their contribution toward the project which is a great sign of how the whole process was (well) handled by Haiku and the mentor.

Enough of the short-short version (remember Spaceballs?), click right here for the full monty. Thanks to everyone who took part of this year's Haiku GSoC project and thanks to mmadia for the report.

Fresh from the publishing of his first (and of all time) book on programming with/on Haiku, Darkwyrm isn't resting on his laurels. Yesterday he published the first lesson on a new series. This series is aimed not only at those following his lessons but also at those whom already have some experience coding with Haiku.

He warns though that most likely won't be able to keep the weekly schedule as before, due to his real life work (damn that real life, always getting in the way of fun stuff), but he'll try to write them as quickly as possible. What are you waiting for still reading this? Head over there (in Scorpion's voice of course)!

Hello and welcome to the new and improved IsComputerOn. This change has been postponed for a long time, due mainly, to lazyness. Its main reason was to upgrade ICO's Joomla installation to the latest version available, 1.5.20.

To you, at first sight, it might not appear that much different, but if you notice the look has been improved, at least I hope so. Gone is the bar above the logo and the logo's background has been cleaned up as well. I especially like how the logo moves over the bottom border of the site's header. Also, a new commenting system is in place and I hope you'll enjoy using it, but of course if you have any problems with it let me know (you can use the handy Contact Us page).

On the backend somethings have changed as well, making it even a greater pleasure to bring you the news. That's basically it, infomercial's over, now back to our regular programming.

P.S.: If you had ICO bookmarked with its old address (starting with http://joomla.xxxx) please update your bookmark, replacing "joomla" with "www". Now back to our regular programming.

Another day, another year passes and Haiku is no exception. It's past midnight here in the old Albion (and other GMT lands) so today marks the 9th anniversary of Haiku's birth (or creation if you wish). As I'm sure most of you know, it was on this day that, back in 2001, Haiku's story began, then named only OpenBeOS.

Nine years later here we are, with two Alpha releases under its belt and walking (power walking? jogging? running full gallop?) to reach the much anticipated R1 goal. Join me all in wishing Haiku a very happy birthday and may many more come down the road.

Oh, and while you're at it, how about giving Haiku a birthday present? In the form of a donation maybe? *wink wink nudge nudge*

No, I didn't just swallow a mosquito nor have I watched a Uwe Boll film, YAHC just means "Yet Another Haiku Contract" and it's definitely good news! After Axel completed his contract to work on the network stack (and he has now taken up the Haikuware Wifi bounty so he'll keep working on it) another contract was announced over at the Haiku website and it's with someone who's done it before, namely Stephan, aka stippi.

Stephan was hired to work full-time for a total of 160 hours, during which he'll be working on the app_server, the media kit and the MediaPlayer, all areas he's well versed in, so no doubt the advances will be noticeable. These contracts only mean good stuff for Haiku (and for the developers) but for Haiku to be able to continue the trend they need your help, so head over to the donations page and "give a little bit" (in Supertramp voice of course).

As I'm sure you remember one of the approved GSoC 2010 projects was the implementation of Ext3 support. Work of course is ongoing and a couple of days ago Janito (aka jvff) posted his latest update, about journal implementation. In it he mentions right at the start that the "fundamental parts" are completed, ready to support the first steps into having write support for ext2/ext3 volumes.

It's a long (but interesting) post and you should definitely head over and take a look. Good job Janito.

This past week the new website for Haiku Inc. was launched. In case you don't know, Haiku Inc. was founded back in 2003 and is a non-profitable organization and its goal is to support the Haiku Project. It manages the donations made to Haiku (which for example are used for Haiku Code Drives and to pay coders such as Axel at the moment) along with the tax "needs" so to speak.

In the site you can read up about Haiku Inc of course, its goals, board members and several documents, for example this year's budget. If you ever wanted to know a bit more of the inner workings of Haiku, this is a good place. Most important of all is the donation page, where you can donate either in USD or EUR, one time only or on a recurring basis. They accept not only Paypal, Google Checkout and Amazon Payments but also check, money orders and transfers. What are you waiting for to donate? I just did! You know you want to, it'll feel good, I promise.

Good job Matt (and everyone else involved).

Hi everyone. First, sorry for not updating the site in such a long time, I just haven't been in the "update ICO" mood for a while (it comes and it goes, it's like a yoyo), hopefully it's gone now :)

As I'm sure you know, a lot has been going on. The Google Summer of Code is in full swing and reports have been posted (mostly) regularly by the student participating. You can read the latest on IPv6 implementation, Services Kit and LKL support over at the Haiku Blog-o-Sphere. Also there you can read Pulkomandy's progress on the locale kit that he's been going through in this year's Haiku Code Drive. He just updated the blog a couple of days ago and as you can see he's been working hard.

Also working hard (as usual) is Axel. This basement-dweller was hired once again by Haiku to work full-time on the project and he's focusing his efforts on the network stack (including for example WPA, which should be coming soon). He also updated the blog with the work he's done so far and what's in store for the upcoming hours and I for one can't wait to see the final result of the 120 hours.

On another note, we'd like to congratulate Darkwyrm for having the first (that I'm aware) published book on coding for Haiku, both in traditional format and ebook. Congratulations and well done, I hope it sells well. The book is called "Learning to Program with Haiku" and is available from Lulu.com. And if you get it before August 15th there's a 15% discount by using the code BEACHREAD305.

Ars Technica posted yesterday a retrospective on the BeOS File System, since its beginning to its latest incarnation in Haiku. They cover its technical advantages of the time (and present) and include a couple of interviews, the first with one of the original BFS coders (though he remains anonymous for the interview) and the second with Axel himself. It's a great article, very interesting to read and provides an insight into the file system us BeOS/Haiku users have loved (and sometimes hated) for a long time. Enjoy the reading everyone.

It's that day of May, that day you marked on your calendar. Haiku Alpha 2 is now available to everyone out there who've been waiting to get their hands (little or otherwise) on it. Eight months after Alpha 1 was released comes Alpha 2 with some important improvements, namely:

  • WiFi support with WEP encryption introduced
  • WebPositive - a native Webkit based browser
  • New Locale Kit allows localization/translation
  • Improved USB mass storage performance
  • ACPI enabled by default
  • Bash command-line shell updated to version 4.x
  • Message Signal Interrupts (MSI)
  • Increased POSIX compliance
  • Increased performance

Of course that's not all there is to Alpha 2 and you can read even more from the release notes. What am I saying... first start your download and then read the release notes. What are you waiting for? Click away and get your groove on.

Congratulations to everyone involved, you deserve it.