Some of you are already on it, some of us are getting closer and closer and some of you are still hours away. Whichever the case might be, we here at ICO would like to wish you one and all a very happy 2011.

What can 2011 bring us when t comes to Haiku? Well, it can be one of three things or all of them actually. It can bring us a new alpha, a beta or a final R1 release. I know which I would prefer and I have a feeling it's the same as you.

Whatever the Haiku gurus brings us, I hope you all have a GREAT new year and that you're able to fulfil your new year resolutions. Happy 2011!

As you probably know by now, a while ago Axel accepted Haikuware's WiFi bounty and has been working on it on and off, as "real-life" allows him. The bounty ends tomorrow and so Axel posted today an update about his work on the bounty. Bottom line: 2 out of 3 conditions have been met, but he plans to continue his work on this. In his own words:

The bounty was divided into three parts: the first was porting the wpa_supplicant, the second one was to design, and implement a C++ API to use WLAN functions; the WLAN functionality is pretty much completely covered by the new BNetworkDevice class. The final part was to integrate the WiFi functionality into userland applications like ifconfig, net_server, NetworkStatus, and the Network preferences application.

While there is always room for improvement, I at least completed the last two parts of the bounty. I have not published the wpa_supplicant port anywhere yet, as I need to clean it up a bit before, and I haven't decided where to put it yet. In any case, I intend to work on this over the next weeks.

Good work indeed, although I'm sure Axel would prefer to have it all wrapped up (ah, see what I did there?) by now. As usual, follow the link to his blog update to read it all.

Over at the Haiku website, there's a new post, a post I'm sure everyone will find quite interesting indeed. How do I know that? Because the post is about R1. And not only about R1 but about you helping to shape up R1 yourself. In this post there's a poll with over 20 different proposals for Haiku R1 (final, not Alpha nor Beta). For each proposal you can choose 3 degrees of commitment, basically from "I don't know that this specific proposal means" to "don't you DARE release R1 without this in!!!!!!!". There are, in my opinion, some obvious ones that fit right in with the second option, but others will be up to your judgement.

There has been some talk about this over at the development mailing list for some time and it's nice to see the poll finally up and running and waiting for everyone's input. So what are you waiting for, still reading this? Head over to the post and cast your vote.

Received an e-mail from Dane the other day with the news that BeOSRadio is celebrating its 10th anniversary. Not only that but it's getting a name change, from BeOSRadio to Fair Harbor Radio. Check past the break for the full press release.

 

 

Hello everyone, I'm now back home so it's time to write the report about this past weekend's BeGeistert. As usual, BeGeistert's numbers tend to fluctuate and this time was no different. Last October's BeGeistert (I wasn't here in the Spring) for example was one of the busiest but this time we didn't make it into the 20's, it was close though. So was it fun?

Click below to find out.

Update: There's another report by luroh along with 4 crappy pictures :)

Update 2: And here are Humdinger's photos. Enjoy.

I've been reading xkcd on and off for a couple of years now (lately more on than off) and I enjoy it a lot, along with Penny Arcade it's my favourite webcomic. Imagine my surprise when just a few minutes ago I went to the site to check out the latest strip and I see Haiku mentioned. That's always nice :)

The strip's funny as usual and hits a chord with everyone who's ever had to contact tech support for one reason or another, so head over and read it.

Update: After the comic was published and due to the HUGE amount of traffic it generated, the Haiku site was down for a while. Cool :)

 

Good evening everyone. I just read an update over at BeBits which surprised me quite a bit and left me upset as well. There is the possibility that BeBits will be shut down permanently as early as the first day of 2011. First, let me paste the update here so you can read it in full:

 

BeBits gets a huge amount of traffic (still). BeBits has a long history, high page rank, is deeply ingrained in search engines, and its code is unique and developed from the ground up (kind of like BeOS). These attributes make it popular, efficient, fast, and less likely to attacks, etc.

Haiku developers, BeOS users, and Haiku users have a supportive and nostalgic connection to BeBits.

The owner is seeking a single experienced web developer + business partner with a background or community involvement in the BeOS/Haiku scene. The developer should have a mutual community and business interest to revive/restore BeBits to its previous glory, and provide it with new unique and interesting features, HTML 5.0 compliance, and vision for the future.

The offer is unique and will expire Jan 1st, 2011 - which is when BeBits may disappear forever if there's no interest.

Please submit your proposal under BeBits' 'Contact Us' menu item.

It might be the late(ish) hour, close to midnight, but that post doesn't make a lot of sense to me. It starts of by saying BeBits still has lots of traffic, high page rank, has (which goes without saying) a long history and there's a connection to the site from both Haiku and BeOS users and developers. Then in the next paragraph the offer is layed out and if not accepted the site will be shut down on January 1st. What is the reasoning behind the offer? The need to update the site? And why the closing of the site if it's not updated/refreshed/whateverotherchange? The cost of keeping the site up?

Like I wrote above it might be the hour but it just doesn't make much sense to me. Maybe someone could help me to try and understand? Comment away if you'd like.

 

Charlie Clark from the BeGeistert Organization team just sent an e-mail to the Haiku mailing list announcing that the BeGeistert 023 registration period is now open, for those who are attending. As a reminder, BG 023 will take place at the Düsseldorf Youth Hostel as usual, during the weekend of October 23rd-24th.

Also in case you forgot as well, you pay not only for attending BeGeistert but also for each night spent at the Youth Hostel, which makes sense of course, and it's all quite cheap, so that's one less excuse for you not to be there. As for transportation, as usual there are some offering a ride and others looking for one, if all goes well, they'll meet. So as you can see there are absolutely no excuses why you shouldn't be there (or be square), so I'll be seeing you on October 23rd (22nd actually to be more precise. Charlie, wait for me to have dinner!).

This weekend saw this year's Ohio LinuxFest which took place in, you guessed it, Ohio. More precisely in downtown Columbus (not to be confused with the TV detective). Haiku was there and it was taken by Darkwyrm and Joe Prostko. They were later joined by Mike Summers who, according to Darkwyrm was a regular "chick magnet". That, I'm sorry, but I find hard to believe. Not that Mike is a chick magnet, but that there were chicks to be magnetized at a LinuxFest... but we'll take his word for it.

The event went quite well with many attendants showing interest in Haiku and its capabilities, although its shortcomings were noticed as well, naturally. It's been said before and it will be said again (and was by Darkwyrm in his report), an office suite is badly needed (among others of course). There are some ongoing efforts to bring one to Haiku and it won't be soon enough when that happens. But back on topic, they seemed to have a good time and it shows in Darkwyrm's report, so head on over to the Haiku Blog-O-sphere and read it.

After some excruciating hours of waiting for mmadia to finish the darn report (lazy bum...), the report finally went online less than one hour ago, yay! This year's results are mostly good, out of the 7 students allotted to Haiku this year, 5 passed the program, which is just a bit over 70%, not a bad result (though still below the program's overall result of 89%).

The two students who unfortunately didn't make it were Lucian Grijincu (his project was lkl-haiku-fsd) and Nathan Mentley (for the x86_64 Port project). The other 5 has mentioned passed the program with one (Alex Wilson) even receiving commit access halfway through the GSoC period. Most of them also would like to continue their contribution toward the project which is a great sign of how the whole process was (well) handled by Haiku and the mentor.

Enough of the short-short version (remember Spaceballs?), click right here for the full monty. Thanks to everyone who took part of this year's Haiku GSoC project and thanks to mmadia for the report.