Barrett, who's been working on his Media Kit development contract, has posted his third and fourth weekly reports on his progress over at the Haiku website, and progress is being made indeed. On his latest report, he writes he decided to take a break from the streaming work and focus on different issues (always good to take a breaker when you're only focusing on one thing for a while), such as fixing media_kit problems, crashes on applications like Cortex and XRS and other tidbits. 

Of note, he contacted Haiku and proposed his contract be extended by another 240 hours, which would be nice indeed. He's now waiting for the decision but don't forget, you play a part in this as well! Head over to Haiku's donation page and contribute to the project, helping fund it and contracts such as this. Good work from Dario, I'm definitely looking forward to his next update.

A couple of weeks ago it was announced over at the Haiku website that a new dev contract had been signed, this time with Dario Casalinuovo, aka Barrett. Dario will be working on the Media Kit, improving it, the media_server, streaming support and other pieces of the kit. The contract is for 120 hours which should translate in roughly a month of paid dev work.

A new dev contract is always welcome and it's great to see another dev step up and work full time on Haiku, and after the contract is over, Dario plans on working in other Haiku areas as well. Of note is also the fact that Dane, from TuneTracker Systems, donated $500 USD to help fund this contract.

As I mentioned at the top, this was a couple of weeks ago, and so, since he started, Dario already published his first two weekly reports, writing on his progress on the contract. You can find them here and here.

The Media Kit is a big part of Haiku, so I'm very keen to see how it'll be once Dario's contract is done.

After a break due to BeGeistert, Adrien has resumed posting his monthly reports, the latest one covering, of course, December, the last gasp of 2015. The report as usual covers what the devs have been working on and the commits range from hrev49750 up to hrev50011 (yay 50k!!).

The hightlights for me are the app_server improvements made by jua (which he demoed while at BeGeistert, if you recall the reports), the inclusion of the USB 3 driver by default (can't wait to try it, since without it I'm unable to boot it on my laptop) and... Rudolf is back!!! We exchanged a few messages a few months back, via LinkedIn, and was very happy to know he's doing well, and it's great to know he's back in Haiku-land, even if it ends up just being for a little while. He really is a very nice guy, and as such, welcome back Rudolf!

We here at ICO, and by we I mean me, would like to wish everyone out there on the interwebs a very, very, very happy 2016, may its worst moment be as good as 2015's best.

And let's see if this is the year we get a Beta release from Haiku. We might, seeing as this year we get a whole extra day for coding. :)

As I'm sure everyone's aware, this past weekend BeGeistert 029 took place, once again in Dusseldorf, and in fact, the Coding Sprint is still going. After not being able to attend last year, I made sure to be there this time and it was, as usual, a fun geeky weekend. This time there were about 17 of us, so not the highest head count of all time but it was still good for a laugh.

Let's see what I can remember happened...

Update: Humdinger has posted his own report over at Haiku's website with links to the presentation videos!

Update 2: And here's a coding sprint report written by Adrien!

Adrien (aka Pulkomandy) published yesterday his monthly summary of coding activity during the month of October, which you can read here. Among other noteworthy updates, we have Jessicah's work on making it easier to install Haiku on GPT disks and GCC5 compatibility, after fixes by mt. And it seems we have a new dev in town! Simon South has been working on getting emacs to run on Haiku and in the process submitted patches in different areas, so welcome Simon!

Also, BeGeistert takes place this weekend and, as is now tradition, a weekly coding sprint will take place. I don't know how many devs attending BG will also stay for the sprint (RL sucks!), but I'm sure we'll see a nice flurry of activity. And of course, if you're in the area, drop by Dusseldorf and check BG out, the more the merrier.

Hello everyone. In case you weren't aware, BeGeistert 029 is just two weeks away! It officially starts on the Saturday, but a good number of people start arriving Friday afternoon/evening and then head out for a nice dinner in the city. It's always a fun weekend, seeing those involved with the project and there's usually some nice discussions going around. So if you haven't had the time yet or it just slipped your mind, head over to the link above and register (Note: registration is open!) to attend, you won't regret it.

See you in Düsseldorf!

In what is by now a tradition, Adrien (Pulkomandy) has published his monthly activity report for Haiku's development, this time for September. Last month we saw developers working, as usual, on different fronts, from the app_server to user interface, from drivers to media.

Notable examples include the reworking of _res, on the network side of things as well as improvements for the WebKit (both on and off branch) and improvements on font sensitivity, this affecting several applications.

As usual, to get the full monty, click the link above and enjoy the read. Kudos to all the developers involved in the project.

Hi everyone. Just a quick note to apologize for the downtime, unfortunately it happened just as I left for a 2 week vacation abroad, so had no way to access the server and sort things out. 

Back now and so is the site.

Cheers.

It's that day of the year once more, the day where we celebrate another Haiku birthday! This time around, it's turning 14 and... awwww... it's growing a little peach fuzz on its chin, how cute.

During this time of the year, Haiku usually sees a hike in dev activity - due in part to holidays from their jobs - and this year it was no exception. You can get an overview of last month's work by reading Adrien's summary.

Congratulations to all involved, past and present, and here's to another 14 years at least, hopefully with R1 out by then ;-)